The open source community has a phrase for the principle of rapid prototyping: “Release early, release often.” The theory is sound: Don’t wait until a project is perfect to share it. Instead, keep producing work so more people can experience it, react to it, find bugs, and improve it.
Continue reading “5 reasons why rapid prototyping works for creative projects”
The project was called Kind of Bloop. An 8-bit tribute to the Miles Davis masterpiece “Kind of Blue”. Yes, the same sound you remember from first-generation Nintendo games.
Re-imagining “Kind of Blue” was an idea Andy Baio always dreamed about. Baio is a journalist, programmer, and also the CTO of Kickstarter, a funding platform for creative projects.
Continue reading “Giving creative projects a community kickstart”